3D Character Artist
I'm a self-taught 3D Generalist who is passionate about gaming & strives to achieve the dream of working in the gaming industry.
I'm a very hard worker & I love sculpting characters in Zbrush.
I have knowledge of software such as Photoshop, Clip Studio Paint Pro, Maya, Zbrush Core, Topogun 2, 3DCoat, Substance Painter 2018 & Marmoset Toolbag 3.
Apple half eaten by a worm. Done in Zbrush Core & Photoshop CC.